
Description: This city, Unity Mass, is an idealistic futuristic city that costs $6,500/mo that includes all living expenses. Each life is considered equal in this city, that values the quality of life being comfortable and ergonomic based. Media: Graphite, paper, pen

Description: This city, Unity Mass, is an idealistic futuristic city that costs $6,500/mo that includes all living expenses. Each life is considered equal in this city, that values the quality of life being comfortable and ergonomic based. Media: Graphite, paper, pen

Description: These patterns are examples of how some of the wall paper or visual design looks like in the city's infrastructure. Media: Graphite, paper, pen

Description: This city, Unity Mass, is an idealistic futuristic city that costs $6,500/mo that includes all living expenses. Each life is considered equal in this city, that values the quality of life being comfortable and ergonomic based. Media: Graphite, paper, pen
Future City

Description: With the sinkholes taking over the city, a new bioluminescent creature takes over the human host, animating it even after death. Media: Acrylic paint, paper

Description: With the sinkholes taking over the city, a new bioluminescent creature takes over the human host, animating it even after death. Media: Acrylic paint, paper

Description: With the sinkholes taking over the city, a new bioluminescent creature takes over the human host, animating it even after death. Media: Acrylic paint, paper

Description: With the sinkholes taking over the city, a new bioluminescent creature takes over the human host, animating it even after death. Media: Acrylic paint, paper
Frozen in Time

Description: These unseen particles carry thoughts of people: flowing, correlating, and intertwining with each other. These thoughts can be sensed by others, allowing people to feel other's thoughts. Media: Acrylic paint, canvas

Description: These unseen particles carry thoughts of people: flowing, correlating, and intertwining with each other. These thoughts can be sensed by others, allowing people to feel other's thoughts. Media: Acrylic paint, canvas

Description: These unseen particles carry thoughts of people: flowing, correlating, and intertwining with each other. These thoughts can be sensed by others, allowing people to feel other's thoughts. Media: Acrylic paint, canvas

Description: These unseen particles carry thoughts of people: flowing, correlating, and intertwining with each other. These thoughts can be sensed by others, allowing people to feel other's thoughts. Media: Acrylic paint, canvas
Strained Particle Carriers

Description: This chest plate, inspired by "Do Androids Dream of Electric Sheep?" by Philip K. Dick, allows the wearer to change and maintain their emotions to fit their needs. Media: Plastic sheets (foggy, clear), green cloth

Description: This chest plate, inspired by "Do Androids Dream of Electric Sheep?" by Philip K. Dick, allows the wearer to change and maintain their emotions to fit their needs. Media: Plastic sheets (foggy, clear), green cloth

Description: This chest plate, inspired by "Do Androids Dream of Electric Sheep?" by Philip K. Dick, allows the wearer to change and maintain their emotions to fit their needs. Media: Graphite, paper

Description: This chest plate, inspired by "Do Androids Dream of Electric Sheep?" by Philip K. Dick, allows the wearer to change and maintain their emotions to fit their needs. Media: Plastic sheets (foggy, clear), green cloth
Mood Recharger

Description: In VR Experience, this miniature theater is a setup for showing an interactive virtual experience that takes you through virus infected worlds. This post apocalyptic cake slice shows a small area in different worlds in which viruses have taken over. The era of humans is done as shown through the absence of remnants of humans. Or, were humans even a part of this world? That is up to the viewer to decide. The viewers are equipped with wireless VR technology that they take into a pitch black room filled with dark shapes that can’t be made out from the lack of lighting. The only thing they can see is the dimly lit up arrows and outlines on the floor that leads them to the starting point. When everyone is within the boundaries of the starting point, they are instructed to put on their goggles in order to experience the different sceneries of their choosing. Every scene has lined up terrain that can be touched in reality. The interface (game) shows other viewers within the goggles so that there aren’t any unexpected collisions. People sign a waiver in order to enter here, due to the blindfolded nature of the exhibition. Media: Wood, screws, twine, clay, wrapping paper, mod podge, acrylic paint, pen, wire mesh

Description: In VR Experience, this miniature theater is a setup for showing an interactive virtual experience that takes you through virus infected worlds. This post apocalyptic cake slice shows a small area in different worlds in which viruses have taken over. The era of humans is done as shown through the absence of remnants of humans. Or, were humans even a part of this world? That is up to the viewer to decide. The viewers are equipped with wireless VR technology that they take into a pitch black room filled with dark shapes that can’t be made out from the lack of lighting. The only thing they can see is the dimly lit up arrows and outlines on the floor that leads them to the starting point. When everyone is within the boundaries of the starting point, they are instructed to put on their goggles in order to experience the different sceneries of their choosing. Every scene has lined up terrain that can be touched in reality. The interface (game) shows other viewers within the goggles so that there aren’t any unexpected collisions. People sign a waiver in order to enter here, due to the blindfolded nature of the exhibition. Media: Wood, screws, twine, clay, wrapping paper, mod podge, acrylic paint, pen, wire mesh

Description: In VR Experience, this miniature theater is a setup for showing an interactive virtual experience that takes you through virus infected worlds. This post apocalyptic cake slice shows a small area in different worlds in which viruses have taken over. The era of humans is done as shown through the absence of remnants of humans. Or, were humans even a part of this world? That is up to the viewer to decide. The viewers are equipped with wireless VR technology that they take into a pitch black room filled with dark shapes that can’t be made out from the lack of lighting. The only thing they can see is the dimly lit up arrows and outlines on the floor that leads them to the starting point. When everyone is within the boundaries of the starting point, they are instructed to put on their goggles in order to experience the different sceneries of their choosing. Every scene has lined up terrain that can be touched in reality. The interface (game) shows other viewers within the goggles so that there aren’t any unexpected collisions. People sign a waiver in order to enter here, due to the blindfolded nature of the exhibition. Media: Wood, screws, twine, clay, wrapping paper, mod podge, acrylic paint, pen, wire mesh

Description: In VR Experience, this miniature theater is a setup for showing an interactive virtual experience that takes you through virus infected worlds. This post apocalyptic cake slice shows a small area in different worlds in which viruses have taken over. The era of humans is done as shown through the absence of remnants of humans. Or, were humans even a part of this world? That is up to the viewer to decide. The viewers are equipped with wireless VR technology that they take into a pitch black room filled with dark shapes that can’t be made out from the lack of lighting. The only thing they can see is the dimly lit up arrows and outlines on the floor that leads them to the starting point. When everyone is within the boundaries of the starting point, they are instructed to put on their goggles in order to experience the different sceneries of their choosing. Every scene has lined up terrain that can be touched in reality. The interface (game) shows other viewers within the goggles so that there aren’t any unexpected collisions. People sign a waiver in order to enter here, due to the blindfolded nature of the exhibition. Media: Wood, screws, twine, clay, wrapping paper, mod podge, acrylic paint, pen, wire mesh
VR Experience

Description: Keeps the rain away. Media: Clay, string, acrylic paint

Description: Keeps the rain away. Media: Clay, string, acrylic paint

Description: Keeps the rain away.

Description: Keeps the rain away. Media: Clay, string, acrylic paint
Rain Doll

Description: Though he floats freely within the pod, he is constrained without his own knowledge. Media: Air dry clay, acrylic paint, canvas, string, wire

Description: Though he floats freely within the pod, he is constrained without his own knowledge. Media: Air dry clay, acrylic paint, canvas, string, wire
Constrained

Description: In this MMO RPG world, there is a boss battle that three players can join (randomly or in a party). They defeat this boss to get the Influx Mana Horn from the Influx Mana Guard (boss name). There are mechanics in order to dodge attacks head on from the boss as well as from the surrounding Mana Gem Boulders. The team needs to be made up of one healer, tank, and attack/damage character each. In order to defeat the boss, the tank needs to take the hits of the boss while the healer is constantly healing them. The attack/damager then goes in on the sides and tries to do as much damage as possible. There are some challenges available where you can play all of one type of character, so there will be 3 healers or 3 tanks (as examples). The boss is mana and magic heavy based, so there aren’t many openings in between attacks. Influx Mana Fountain is born from the excessive want to have a fountain (meaning plentiful amount) of mana. These wishes come together as a force to create this monster which then almost grants their wishes with hard work and effort. There is a 1% chance for the boss to drop primary/secondary weapons, called the Influx Mana Scythe. Media: Super glue, hot glue, air dry clay, cardboard, metal wire mesh, acrylic paint, epoxy resin, UV resin

Description: In this MMO RPG world, there is a boss battle that three players can join (randomly or in a party). They defeat this boss to get the Influx Mana Horn from the Influx Mana Guard (boss name). There are mechanics in order to dodge attacks head on from the boss as well as from the surrounding Mana Gem Boulders. The team needs to be made up of one healer, tank, and attack/damage character each. In order to defeat the boss, the tank needs to take the hits of the boss while the healer is constantly healing them. The attack/damager then goes in on the sides and tries to do as much damage as possible. There are some challenges available where you can play all of one type of character, so there will be 3 healers or 3 tanks (as examples). The boss is mana and magic heavy based, so there aren’t many openings in between attacks. Influx Mana Fountain is born from the excessive want to have a fountain (meaning plentiful amount) of mana. These wishes come together as a force to create this monster which then almost grants their wishes with hard work and effort. There is a 1% chance for the boss to drop primary/secondary weapons, called the Influx Mana Scythe. Media: Super glue, hot glue, air dry clay, cardboard, metal wire mesh, acrylic paint, epoxy resin, UV resin

Description: In this MMO RPG world, there is a boss battle that three players can join (randomly or in a party). They defeat this boss to get the Influx Mana Horn from the Influx Mana Guard (boss name). There are mechanics in order to dodge attacks head on from the boss as well as from the surrounding Mana Gem Boulders. The team needs to be made up of one healer, tank, and attack/damage character each. In order to defeat the boss, the tank needs to take the hits of the boss while the healer is constantly healing them. The attack/damager then goes in on the sides and tries to do as much damage as possible. There are some challenges available where you can play all of one type of character, so there will be 3 healers or 3 tanks (as examples). The boss is mana and magic heavy based, so there aren’t many openings in between attacks. Influx Mana Fountain is born from the excessive want to have a fountain (meaning plentiful amount) of mana. These wishes come together as a force to create this monster which then almost grants their wishes with hard work and effort. There is a 1% chance for the boss to drop primary/secondary weapons, called the Influx Mana Scythe. Media: Super glue, hot glue, air dry clay, cardboard, metal wire mesh, acrylic paint, epoxy resin, UV resin

Description: In this MMO RPG world, there is a boss battle that three players can join (randomly or in a party). They defeat this boss to get the Influx Mana Horn from the Influx Mana Guard (boss name). There are mechanics in order to dodge attacks head on from the boss as well as from the surrounding Mana Gem Boulders. The team needs to be made up of one healer, tank, and attack/damage character each. In order to defeat the boss, the tank needs to take the hits of the boss while the healer is constantly healing them. The attack/damager then goes in on the sides and tries to do as much damage as possible. There are some challenges available where you can play all of one type of character, so there will be 3 healers or 3 tanks (as examples). The boss is mana and magic heavy based, so there aren’t many openings in between attacks. Influx Mana Fountain is born from the excessive want to have a fountain (meaning plentiful amount) of mana. These wishes come together as a force to create this monster which then almost grants their wishes with hard work and effort. There is a 1% chance for the boss to drop primary/secondary weapons, called the Influx Mana Scythe. Media: Super glue, hot glue, air dry clay, cardboard, metal wire mesh, acrylic paint, epoxy resin, UV resin
Influx Mana Guard

Description: Though it looks like a normal desk, the creatures crawl around through imagination. Media: Charcoal, paper

Description: Though it looks like a normal desk, the creatures crawl around through imagination. Media: Charcoal, paper